Archive for the 'XNA' Category



Fresh out of GDC, the XNA team announced XNA Game Studio 4.0, which they say will be released within the coming month.
There are some interesting additions to the API this time around, and some changes that existing creators will need to take note of:

Windows Phone 7 Hardware Support
Visual Studio 2010 Integration
Microphone Input
Dynamic (Unbuffered) Audio [...]

Synapse Gaming recently announced that the Sunburn Framework, a subset of the full Sunburn Engine XNA middleware is now free for Students, Hobbyists, pretty much everyone.
For those who did not attend the XNA Game Camp last year, Sunburn is a lighting engine that allows you to worry about your game play, instead of how your [...]

Happy New Year everyone, lets hope that 2010 is a great year for the tech industry.
CES has reminded us that some great things are coming out this year from many companies, but of course the focus here is on Microsoft.
This year we can expect to see Natal hit shelves, one of the most interesting [...]

Just a reminder to everyone who registered for the XNA Game Camp in Wollongong this Friday.
Registration is open from 10:30 to 11am, but trains take ~2hrs to get there, so be sure you know what train you need.
Let me know if you are going to the camp!
 
-Michael

XNA Game Camp

For those who were waiting for information on a repeat event, unfortunately I did not get enough of a response to run a second event. However if you really are interested, I have an even better alternative!
Microsoft is running a 3 day camp dedicated to XNA and the Imagine Cup at the University of [...]

XNA @ UTS 2009 Event Sold Out

100% certain this time, the places for the event have sold out, and whilst there may be standing room, there won’t be event bags or goodies for those who aren’t registered.
For those interested in a repeat event, as I have previously mentioned, let me know. So far I have about 3 people interested, although I [...]

More Tickets Available

Just a quick note to everyone, there are about 3 more tickets available for the event due to a slight error, so be sure to grab them if you haven’t already.
Also if it is sold out again when you get there, don’t worry, send me an email at michael@mquandt.com or use the contact host button [...]

XNA @ UTS 2009

 
Exploding Ninja Pirates, and other great love stories.
I am happy to announce the first event for Spring 2009 at UTS, sponsored by Microsoft:
XNA @ UTS 2009!
Come and learn from Luke Drumm about Microsoft XNA, and how you can use the platform to develop games easily for the Windows PC and Xbox 360 console. [...]

[Dreamspark] Expression 3

MSOZACADEMIC’s Karo announced earlier today that Dreamspark has been updated with the recently released Expression Studio 3, as well as a download for XNA Game Studio 3.1
Expression Studio 3 comes with:

Expression Web
Expression Blend
Expression Media
Expression Design

One of the cooler features of the new suite is SketchFlow, a quick and easy prototyping [...]

You may remember last year that I mentioned an XNA event that I was considering running with Microsoft, which eventually fell through. I did however promise that it would be resurrected in some form later this year, and I am again considering it for Spring 2009.
As I plan it with Microsoft, I do need some [...]