Archive for the 'XNA' Category
MSOZACADEMIC’s Karo announced earlier today that Dreamspark has been updated with the recently released Expression Studio 3, as well as a download for XNA Game Studio 3.1
Expression Studio 3 comes with:
Expression Web
Expression Blend
Expression Media
Expression Design
One of the cooler features of the new suite is SketchFlow, a quick and easy prototyping [...]
Events for Spring 2009
0 Comments Posted by Michael July 21st, 2009 in Events, Microsoft, Visual Studio, XNAYou may remember last year that I mentioned an XNA event that I was considering running with Microsoft, which eventually fell through. I did however promise that it would be resurrected in some form later this year, and I am again considering it for Spring 2009.
As I plan it with Microsoft, I do need some [...]
XNA 3.1 Released
0 Comments Posted by Michael June 12th, 2009 in Microsoft, Software, Visual Studio, XNA, Xbox 360For those who develop in XNA, you will want to head to the Creators Club website and download the newest version of XNA Game Studio, XNA GS 3.1.
Please note that if you are making a game for the Community Games service, you will only be able to submit a 3.1 game from July 23rd.
If you [...]
Dream Build Play 2009 is underway!
0 Comments Posted by Michael April 15th, 2009 in Competitions, XNAAs I announced recently, the annual Dream Build Play XNA game development competition is running again this year, with up to $75,000 in cash prizes to grab. As of writing the competition has been open to registrations for a little over a week, so I hope everyone has gone and registered, and started developing [...]
About 2 years ago the first Dream Build Play contest was held by Microsoft, with the intent of finding the best XNA games the public could create for the Xbox 360. I went into greater detail in my previous post on Dream Build Play here.
Just announced, The Dishwasher Dead Samurai, winner of the first [...]
It’s on again, the annual XNA game creation competition, Dream Build Play was announced for 2009 at GDC in San Francisco.
DBP is a competition where individuals or teams compete against each other to create the best game they possibly can for the Xbox 360 using XNA Game Studio. This year the competition will open [...]
XNA Game Studio 3.0 is here!
0 Comments Posted by Michael October 31st, 2008 in Microsoft, Software, XNA(Cross posted from http://www.mquandt.com/blog)
Just in time for developers to polish their games for Community Games, XNA Game Studio 3.0 has been released. There are numerous changes, however the most important ones are:
XNA Game Studio 3.0 now supports Visual Studio 2008 (all editions), however it does not support VS2005 anymore, so ensure you upgrade!
Friend Invites [...]
As we approach exam time I firstly want to wish everyone good luck with their end of semester examinations.
Now onto business. After those gruelling exams, what better way to relax and have fun than to make games! I am looking into holding a workshop on C# and XNA game programming during the summer break [...]
As of now the XNA 3.0 Community Technology Preview is available for download.
XNA 3.0 CTP
This requires a version of Visual Studio 2008 and will co-exist with Visual Studio 2005 and XNA GS 2.0.
Media without XACT is now supported with a SoundEffect class, and Mp3 can be imported straight into your solution, allowing compressed music finally!
Note [...]
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